29 Nov 2011

SIP - Interim Crit Presentation

Earl Mills - Yggdrasil Noir Crit

I have also created a brief 'Root/Vine' test, showing the blocked out Vines over the blocked out billboard.

SIP - Shadow Plan

Shadows are very important when it comes to the Film Noir Genre. This plan indictactes the the focal points on the set where shadows will be strongest. Shadows will play a part all over the set with the light source coming from the rear.

24 Nov 2011

SIP - Yggdrasil Noir - Pre-Production 2

This past week I've been furthering the pre-production before the Interim Crit and the step into Production. To accomodate this, I've started to block out the street scene to understand the space and scale needed as well as applie the 'Overgrown' asthetic to each part.

The Warner Brothers Backlot is the basis of the world.

An Influence Map showcasing how roots and vines overgrown structures already in place.

Concept of Parts:

Overgrown Air conditioners 

Overgrown Door

Overgrown Fire Hydrant

Sci-Fi Neon Sign

BillBoard Sign

Steaming Vent/Ventilators


Blocked Out Models:

Sci-Fi Door

Hanging Banner

Fire Hydrant

Sci-Fi Neon Sign

Palm Pad

Sci-Fi Billboard

Sky Cab


Steaming Vent/Ventilators

Collective Blocking 1

Collective Blocking 2

Collective Blocking 3

Editing Image of Warner Bros Backlot:

Blocked out in Maya:

17 Nov 2011

SIP - Yggdrasil Noir Pre-Production

This week I've been working hard on the the pre-production on the newly named 'Yggdrasil Noir'.


Design Paintings (Colour/Noir):

Air Conditioner

Building 1

Building 2

Building 3


Fire Hydrant

Hanging Banner

Sign 1

Sign 2

Palm Pad

Sky Cab

Steaming Vent/ Ventilator

Street Light
Concept Art:

I'm still trying to decide if I should create the final piece in black and white or colour.