Obviously this level will be changed and optimized many times, but at the moment this the basic idea of where I am going to take it. The silver dots represents the main characters path through the level and the obstacles he overcomes. The level will greatly change when I apply the sound scape to it. This means changing the position of the obstacles and the amount of enemies involved. I have also applied the art style to the image. This design is simplifying to allow me to see what the kind of world I am creating is and the art style involved. The music will heavily influence my final level, meaning every note played will affect the overall layout.