Time to start thinking about the forthcoming essay. I'm looking forward to this essay because it allows me to write about the narrative structure and the how the enviroment affects it in games. Plus with the feedback from Phil about my previous essay, I know what fields to change.
I might look at:
How the enviroment effects, or is affected, by the story in 'Uncharted 2: Among Thieves'.
The reason I am leaning towards this game (Except the fact its awesome) is that it has an extremely powerful story and the narrative pushes the game forward. There is no instance in the game where the enviroment is not neccesary. It all developes the characters and the plot itself.